General > Discussion
2.5 sucks completely
Sims:
I think you guys should use more smoke grenades and gas grenades ... Kneeing and waiting to RF an Alien just won't do it.
H-Hour:
Then create your own cover.
(edit - oh, Sims beat me to it!)
Triaxx2:
I would except I'm advancing two by two. One guy moves while the one behind him stays still in RF. Then the guy that advanced holds still in RF and the other guy advances. Smoke isn't much help because the aliens just run through it.
H-Hour:
It seems to me you're making some poor tactical choices and then blaming the game when your strategy doesn't work well. When my strategy doesn't work, I try another one.
You should be bringing your whole squad into the picture and not splitting them up. Two soldiers are almost never enough to safely take on any alien threat. They'll need assistance, especially if you're relying a lot on RF. I'll clear a small building with groups of 3-5 minimum on small indoor maps and put all 6-8 into overlapping fields of fire in outdoor areas with better lines of sight. Occasionally you'll be stretched thin if you spawn in the middle of the map and have to cover 360 degrees, but that's where smoke grenades are indispensable to cut off angles of exposure. Playing defensively -- managing your exposure -- is often far more important than racking up kills quickly.
Sims:
I agree with H-Hour. I got killed many times before i starting to use smoke Grenades. The 2.5 is relay more strategic. I like that. And i also don't panic when i loose a soldier some time. It is part of the game.
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