General > Discussion

2.5 sucks completely

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kurja:

--- Quote from: ShipIt on May 28, 2013, 08:50:14 pm ---We have something similar for civvies. Not sure if it works, though.

Biggest problem is, nobody is actively developing or even maintaining the AI code. Oc DarkRain did some fixes and improvements, but I doubt we can make big steps soon.

--- End quote ---

yay, but if that already exists, do you think it would be possible for a mapper to use it to direct the alien team?

ShipIt:

--- Quote from: kurja on May 28, 2013, 10:52:58 pm ---yay, but if that already exists, do you think it would be possible for a mapper to use it to direct the alien team?

--- End quote ---

Right now it´s just for civilians (info_civilian_target).

Mattn:

--- Quote from: Merlin on May 27, 2013, 09:19:38 pm ---Actually I'm in June, with a terror mission looming. As for the map that was wonky, it was titled like "Harbor". It had these rasied platforms on stilts with a staircase going up to them. I saw some workers run down them in a panic, but could not raise my veiw to see the actual platform. So if an alien gets up there, I can't do anything about it.

--- End quote ---

Maybe worth a bug ticket - then we won't forget this bug.

kurja:

--- Quote from: ShipIt on May 29, 2013, 06:20:39 am ---Right now it´s just for civilians (info_civilian_target).

--- End quote ---

Yes, I meant if the same could be implemented for alien team with reasonable effort to enable suggested function.

UFOhunter:

--- Quote from: H-Hour on May 28, 2013, 07:53:50 pm ---We now offer nightly builds you can download for windows, so you don't need the update utility. Look under the Development section on our download page and download the "UFO:AI installer". That is updated regularly.

--- End quote ---

Thx for the hint, I now changed to the latest build.

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