General > Discussion
just finished 2.4
(1/1)
buh79:
Hi Folks!
Nice Work, it is a very impressive game! :)
Unfortunately I played 2.4 so some of my remarks might be out of date.
1. The biggest disadvantage is the game pace. For a long time nothing happens in the game. I mean I can fight thousand of Ufos but i cannot research anything or the Aliens improve. (I played the regular difficulty)
What triggers that i can research new troup transporters, or the alien virus issue. So there is some boring time.
2. The alien base occurs randomly at what time. I had bases all over the world. And never found any base. I even followed many support ufos. And then suddenly there is an alien base next to my base. It would be nice if would be not completely random.
3. Transfers: Many things can be sold and buyed at a different base. So many transfers are not needed.
4. reaction fire: reaction fire does not work always. Sometimes aliens act in front of my soldiers without any reaction fire.
5. When i want to repeat a mission after defeat my soldiers are not completely equipped.
6. Equipment is lost. Suddenly medic kits or amor is lost. E.g. The research of the heavy Nailer paused three times because the weapon disappeard randomly.
7. alien capture: how many aliens do i have to capture. Can i kill them after research?
8. Aliens seem to act dumb. They quite often walked next to my soldiers and stopped there. They advantage is the better accuracy.
9. Research: When research is completed I only get a status message but there is no easy way to read the news. I had to open it in the ufopedia.
Some Articles were missing.
OK that are my remarks.
Thanks for the game!
H-Hour:
--- Quote from: buh79 on January 30, 2013, 11:43:41 pm ---1. The biggest disadvantage is the game pace. For a long time nothing happens in the game. I mean I can fight thousand of Ufos but i cannot research anything or the Aliens improve. (I played the regular difficulty)
What triggers that i can research new troup transporters, or the alien virus issue. So there is some boring time.
--- End quote ---
Improved in 2.5
--- Quote from: buh79 on January 30, 2013, 11:43:41 pm ---3. Transfers: Many things can be sold and buyed at a different base. So many transfers are not needed.
--- End quote ---
Known. Improvements planned.
--- Quote from: buh79 on January 30, 2013, 11:43:41 pm ---4. reaction fire: reaction fire does not work always. Sometimes aliens act in front of my soldiers without any reaction fire.
--- End quote ---
Search the forums for threads on reaction fire. It's a quite simple mechanic to use, but many players assume just setting it is enough.
--- Quote from: buh79 on January 30, 2013, 11:43:41 pm ---7. alien capture: how many aliens do i have to capture. Can i kill them after research?
--- End quote ---
I think there is no benefit to having more than 10 live aliens at once.
--- Quote from: buh79 on January 30, 2013, 11:43:41 pm ---8. Aliens seem to act dumb. They quite often walked next to my soldiers and stopped there. They advantage is the better accuracy.
--- End quote ---
Improved in 2.5
--- Quote from: buh79 on January 30, 2013, 11:43:41 pm ---9. Research: When research is completed I only get a status message but there is no easy way to read the news. I had to open it in the ufopedia.
--- End quote ---
If you play 2.5 and find any like this, please point out which ones. It's an easy thing to fix, but not that easy to find which are missing.
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