Technical support > Feature Requests
Have TU be visible on the soldier status / equip screens
Quizer:
Seeing the total in the tooltip is a good start, but I'd really like to be able to quantify the gain from the speed skill... it's all so intransparent. :(
H-Hour:
--- Quote from: Quizer on January 22, 2013, 05:57:30 pm ---Seeing the total in the tooltip is a good start, but I'd really like to be able to quantify the gain from the speed skill... it's all so intransparent. :(
--- End quote ---
If you want to deconstruct the game, you should really start code-diving yourself to figure out how it works. There is such a thing as too much information in the UI.
DarkRain:
--- Quote from: DarkRain on January 22, 2013, 05:42:45 pm ---From the 17th, which incidentally is the last commit included in the nightly which currently stuck...
--- End quote ---
Hmmm, I forgot that I didn't push that one until yesterday, just as I thought I had pushed my latest commit yesterday, but apparently not...
Anyway this shows that the last successful nightly build is from... the 10th? That's not good...
Quizer:
--- Quote from: H-Hour on January 22, 2013, 06:09:29 pm ---If you want to deconstruct the game, you should really start code-diving yourself to figure out how it works. There is such a thing as too much information in the UI.
--- End quote ---
If there was a wiki where I could look up this information, that would be okay, but there isn't - the ufoai.org page on skills is supremely vague and probably a couple years old. You really can't expect the average gamer who is interested in details about the game mechanics to have the skills or inclination to go trawl through the game's code to find them. Exactly what stats do and how you gain experience for them shouldn't be secret information.
Can you at least point me in the right direction as far as looking at scripts / code goes? I'd really like to know.
DarkRain:
In fact the info here is accurate - at least for now ;)
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