TU is a vital statistic - everyone who has actually played a battle instead of clicking 'auto mission' would probably agree. And yet there is currently no way to see how many TUs your soldier gets per turn until you actually take him/her into battle. I suggest making TUs visible in the personnel / equip screens.
Alternatively, you could make the mouseover in the equip screen more elaborate - show total TUs there and then break down how the game arrived at that number: base TUs, bonus from speed, bonus/penalty from encumbrance/whatever else is applicable.
If the latter solution is preferred, I'd still like to be able to see the TUs a new hireling will get with his speed stat, but that could be done via mouseover on the speed stat.
(Should I just continue cross-posting bugs and improvement ideas straight to the trackers, or I should I wait for them to be vetted here first? What about really minor things, like the suggestion to call 'Reloading time' on aircraft weapons 'Fire rate' or something to that effect? (To me, it was not clear what 'Reloading time' meant until I realized that reloading weapons at a base doesn't actually take any time at all...))
Quizer