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Author Topic: Bug on map or in code?  (Read 2320 times)

Offline lfloden

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Bug on map or in code?
« on: November 15, 2006, 04:41:34 am »
I was playing the latest build of 2.1 with out the openal stuff and on the bristol map on level 1 one of my guy fired a grenade in reactionary fire at an alien. Just when there should have been an explosion, the game froze and then crashed. How do I find the log or record the log of what happened?

In the mean time, I'll see if it happens again.

Offline lfloden

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Bug on map or in code?
« Reply #1 on: November 15, 2006, 04:48:19 am »
Did it again, this time with a bolter though. It appeared to actually be in the ref_gl.dll file. Might be because I used an old one with the 2.1 build I downloaded from sourceforge yesterday. I guess I need to try to get the latest one compiled.

G3D

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Bug on map or in code?
« Reply #2 on: November 15, 2006, 03:44:40 pm »
hi, there is a little issue with grenades and other balistics in R2.1 it is in work and will be fixed in RC6.