Technical support > Feature Requests
on capturing live aliens
TallTroll:
>> - "reprogram" aliens with an artificial hive mind to transforming one of the ufos you gathered as additional fighter
When implants get implemented, I could see the potential for a 2 part system, where a captured alien and a human "handler" have complementary implants, allowing the human to "drive" the implanted alien. Want to know whats round that corner? Send the Taman. Want to breach that building you know has at least 2 aliens in? Send the Ortnok. Also, Remote Control Bloodspiders. I want one
Eegxeta:
--- Quote from: aa_ on October 29, 2013, 10:25:19 pm --- ...or take separate organs out of aliens, to see how long can they last without them, in order to develop better weapons. Or remove all limbs, and make aliens part of computers, that can predict alien behaviour / hack into the overmind. Ore humanify (aka stroggify) them. Or whatever else the Strogg did to humans.
--- End quote ---
So you want to torture the aliens in rather pointless experiments?
--- Quote from: aa_ on October 29, 2013, 10:25:19 pm ---Also, in Xcom:EU you could question the aliens to find out stuff about them. What was the point in researching alien communictions and the universal serium, if you dont use it with aaliens?
--- End quote ---
You learn about the hive mind and the rest is yet to come. This game still could be considered in beta given how much stuff that is still on the planning board and how many things are incomplete, but then it isn't at the same time because it is a fully playable game.
aa_:
Sorry, i was being sadistic.
Still, the serium is not used for it dirrect purpose. It can be used to find out about alien base locations.
Bloodspider autopsy should lead to development of a human spider drone, which, for example can be used to stun aliens safely. Or/and it could allow you to repaire the bloodspiders in the workshop to use on the battlefield.
Eegxeta:
Well when they finish adding UGV in the bloodspider autopsy would likely open a upgrade or better version for it. You should take a look at the road map tech tree in the contribute tab.
Griever:
Organ transplantation!
Ofc they wont be alive after that... But it's another use for them.
Ortnok muscles for a bit of extra strength.
(Limited) Sheevar vision - kinda like instant IR goggles or something.
Harvest them, like they harvest humans!
But maybe with some sort of risk.
The operation could fail and leave the soldier injured/handicapped/dead (This is were scientist skill could come in).
It could be unstable: like HP drops to 50% (if not lower) after every mission, so they need to recover more often.
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