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dev2.5 base defence missions
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jcjordan:
What are the triggers for aliens to start attacking bases & how do you minimize the aliens ablity to find/attack your bases or stop it from happening so soon in game? I've had 2 new campaigns w/ Dec downloads that the Aliens just seem to go nutzo after my bases early in the game (2-4 attacks each month at my 2 main bases) using Harvesters which I don't have anything that can shootdown one yet so that isn't an option to contain them. Having this many base defense missions & trying to go on others leads to way too many WIA/KIA leaving no healing time. IIRC missions pace were supposed to go down to allow some downtime but the pace of these past 2 campaigns has been greater.
Any ideas on how to go deeper underground? :)
geever:
Aliens have interest in different areas (mission types). Success or failure of them may increase or decrease their interest in other missions. Hiding a base is not really possible, sooner or later they will find them, you can build batteries or SAM sites to keep them away from your bases though.
-geever
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