Technical support > Bugs in stable version (2.5)

geoscape time control unresponsive

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geever:

--- Quote from: kurja on January 10, 2013, 10:46:18 pm ---....am I the only one with this issue?

--- End quote ---

Maybe. Do you have "Pre-cache models" setting on?

-geever

Wolls:
Its relative to how quickly you're speeding up time isn't it?
  At 20 mins or 1hr the geoscape feels pretty responsive with radar picking up new UFO then sending out an interceptor.. whenever I go higher then that, I start to get the initial delay (right after sending out interceptor)..   I sorta just chalked it up to the game keeping things in sync plus an older com.

tembero:
Had this issue though it seems to have subsided presently for reasons unknown. I had waits of 1 minute before time commenced on the geoscape and models would move.

tembero:
+ not hardware issue

kurja:

--- Quote from: geever on January 10, 2013, 11:00:35 pm ---Maybe. Do you have "Pre-cache models" setting on?

-geever

--- End quote ---

no. I don't know what it does and it's off by default, right?

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