Technical support > Feature Requests

More intel-gathering items for the battlescape

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Quizer:
I'd like to have more items available that let you gather intel on the battlefield - spend TUs / turns to find out where the aliens are in order to avoid risk. I think it's fine that reaction fire is no guarantee of avoiding casualties, but I feel the player should be able to do more to locate aliens even outside the current line of sight. I hate clearing a big harvester mission map and then losing a soldier going into the UFO to get the last alien hiding out in there.

Proximity mines might be useful, too.

Noordung:
some kind of movement sensors witch you could drop somewere?

Quizer:
Yeah, something like that. Anything, really.

I know we have nightvision goggles, but whenever I use them in a nighttime mission, I don't spot any aliens I didn't already see before using them. What exactly is the effect of using them anyway, and is there a passive benefit just from wearing them?

X-Com had those movement sensors that let you see where things moved during the last mission. The description of the gravity sensor on the Alien Detection module sounds pretty much exactly like this technology, so maybe it should let you research something like this for use in ground missions.

Sarin:
IR goggles are for spotting targets on short range through walls.

H-Hour:
And they only scan at the moment when you click the headgear button on the HUD.

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