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Game mechanics lookup?
Anarch Cassius:
Morale recovers quickly and high mind soldiers have more morale.
Given that we're talking trained soldiers it seems reasonable that panic should be rather rare. A totally massacred force will typically have it's last members panic which means sometimes it's worth it to take risks to blitz an enemy since they'll be too shocked to respond.
Also certain weapons seem to do more than others and suppressive fire works. If you fire all around them and launch grenades you don't have to hit that much to cause a soldier to panic, especially if you can get someone near them to go down.
Also I expect psionics will have direct attacks against morale at some point.
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