Technical support > Bugs in stable version (2.5)
[Not a bug] [2.5_dev_12/12/23] Laser weapons research failed to unlock
Quizer:
When playing the old 2.4 release, researching "Continuous Wave Laser Operation" unlocks the laser man-portable weapons, the laser base defense weapon and the laser craft weapon - 6 things total, I believe.
In my new game in 2.5_dev, however, only the craft weapon and base defense weapon research projects were unlocked. I never got the man-portable weapons. There were no research items for them, and they don't show up in my production menu, either. Considering how far into the game I am, I'm pretty sure I'm supposed to have them by now.
Could someone also list the requirements for the laser weapons for me? I guess I could be missing something obscure, like needing the Bloodspider autopsy to research monomolecular knives, but I don't really think so.
[Savefile attached.]
Kemlo:
It all changed in 2.5:
Quizer:
Wait, so I won't get any laser weapons until armored aliens show up? I think that's pretty dumb. I'm 3-4 months in - I really think I should be able to have laser weaponry by then if I want it.
kurja:
sorry, I don't understand that chart. after base defence lasers, I need what to research laser guns? in my game armoured tamans are already there, but laser guns are not.
Quizer:
It seems you need to research 'Alien Light Armor' after looting one of the alien armors.
Anyway, I don't agree with the design choice of making laser weapons dependable on armor drops in that way. Unless they've been changed significantly since 2.4 (read: made more effective), they are not powerful enough to warrant being mid-game items instead of early-game.
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