Technical support > Bugs in stable version (2.5)
Smoke graphic light
Charlie:
Smoke lighting is incorrect. Light on the smoke sprites appears to be coming from below, while light on every other surface comes from above (sun/sky). You can clearly see the discrepancy here:
http://i.imgur.com/jawRk.jpg
The smoke graphic looks correct, the smoke is darker at the bottom and brighter at the top where the sun would shine on it, so I'm guessing it's rotated incorrectly in the code.
base/pics/sfx/smoke_00.png
Charlie:
I rotated that graphic 180° (so that in the PNG the bottom is now light), now it looks much better in-game.
http://i.imgur.com/SLJtw.jpg
So the proper fix is to undo the rotation that the code does to this graphic.
H-Hour:
What PNGs are you modifying? I rotated base/pics/smoke/smoke_*.png and couldn't notice any difference...
Charlie:
I rotated base/pics/sfx/smoke_00.png 180° so that the png looks upside-down (dark at the top) but in-game it looks correct (dark at the bottom).
Charlie:
Has this been fixed yet?
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