Technical support > Linux
problem with updating dev version
kurja:
I hadn't played in a while, so I read here what's new, ran git fetch and make, launched the game and it says that I'm playing 2.5dev 22th december, but I think I'm not seeing everything that should be new, for an example the mission briefing screen should be here now?
Wh1sper:
try make maps-sync
Could be your maps aure out of sync :-)
And beware mission Mansion, this map is heavily buggy, Textures are shown as wireframe, no path is visible and others.
DarkRain:
git fetch is not enough, it will only download the latest changes but without applying them to your working tree, what you want is:
--- Code: ---git pull --rebase
--- End code ---
kurja:
I did also re-download maps, so I think (hope) they're up to date.
fetch, pull --rebase, then make again? will try that.
---> dang,
--- Code: ---:~/ufoai$ git pull --rebase
U base/ufos/ptl_misc.ufo
Pull is not possible because you have unmerged files.
Please, fix them up in the work tree, and then use 'git add/rm <file>'
as appropriate to mark resolution, or use 'git commit -a'.
--- End code ---
geever:
pull --rebase is enough, it does fetching too.
About the "dang" part: You modified the source.
As you will probably only update and compile, not pushing commits into the central repo, I think it's safe to make a local commit about your changes (git add -u; git commit). "pull -rebase" will update and move your patch to the top.
There can ofc. be conflict with the new changes, but rarely, nothing unresolvable.
-geever
Navigation
[0] Message Index
[#] Next page
Go to full version