General > Discussion

Cheat in soldier stats

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H-Hour:
A lot of the stats gains and their effects are not really worked out very well. This is something I hope we can unify and improve in the future.

GPS51:
Is the information in the wiki/help pages still accurate for the weapons/skills? I have been reading over them and they don't agree with what I've seen at all in 2.5 (I could just be wrong). Also I assume that when a skill says something like "requires 4 hits to acquire 1 skill point" it means 4 separate attacks? Otherwise using a machine gun/assault rifle at close range would give good skill gains?

H-Hour:
DarkRain recently updated this page. As far as I know, nothing else will be up-to-date. The wiki is a giant pile of old information and there's no reliable way to know what is still accurate, except to dive into the code and check it yourself.

Anarch Cassius:
Very interesting. Mostly what I expected but noting how sniping affects accuracy and the exact ratios for speed gain is useful. This means a sniper/explosives character sound like a good plan since I wind up needing to build up both accuracy and strength for those and sniping is good for accuracy and explosives is good for strength.

Only surprise is that I thought suffering hits affected hit points.

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