Technical support > Bugs in stable version (2.5)

Graphic anomalies on Mansion and Urban Periphery

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H-Hour:
If this is a problem with the current build, I'm sure ShipIt will pop his head in soon and have a look.

ShipIt:
It happens on the city highrise map, too. I have no idea what might be causing this. Only thing I noticed, all those map files are more than 30 MBs. I tried compiling with an older mapcompiler version, but this did not change things.

Lynol:
For the moment I have simply replaced mapfiles with a working map and will continue testing.

Good luck, devs!

jcjordan:
I've got this same problem in my game. It's a new game started under 2.5 dev 11/29 full installer downloaded from the Downloads page. I had it on a Mansion mission & I also went and loaded the following in a skirmish to verify them - mansion small, medium, large, city2 & city3. All of these had the above mentioned problem. What do I need to do as Lynol mentioned in his above post as I don't have an older version to draw maps from? I've never done the compile as I never could get that to work for me so I always downloaded the full installer, large as it is, & do a fresh install when I upgrade versions.

H-Hour:
Unfortunately the best way to deal with this at the moment is to either automission or struggle through the mission if possible. This is one of those bugs that will not be easy to solve so don't expect a quick resolution.

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