General > Discussion
Psi, poison, bacter, and gameplay going further
ShipIt:
--- Quote from: krilain on November 25, 2012, 11:23:10 am ---... try to talk with an alien during the battlescape...
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ftw, NO! We try to save humanity. Lets just kill ´em all! Or, even better, capture them alive and cut them in pieces in our labs. :)
Gary Bonn:
I think psionics etc, could add huge depth and would make this appeal to more people. I would find it fascinating if, for instance, one of my troop turned against me and I had to work out what to do about it. On a wider scale, I can see jobs for lone hit-men/women to eliminate government leaders etc, who have been absorbed into the alien mind.
Wolls:
--- Quote from: krilain on November 14, 2012, 12:08:15 pm ---Hello all,
I open here a discussion on a subject i think very crucial at long term. I read a lot of considerations about equiping aliens with psyionic technology. My first reaction is, it is too easy because the initial postulate at UFO is that aliens are just some kind of warriors. They dont pay too much attention on manipulating minds or so on, they come armoured and with things that hurts (eventually just kerblade) or hideous pets (spiders...). In this case I find no sense to melt this sense of fighting with psyionic stuff. One other way to say that is to put the things further : if they could psyionize people, why damn dont they use this capability to controle earth countries governements and avoid alien losses?
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as an example of a purer psionic alien attack this makes echoes in my mind of Mr. Grey from Dreamcatcher.
I was trying to think of some poison/venom applications, like for the bloodspider while attacking they might inject a necrotic or venomous neurotoxin that would be used to further damage/incapacitate human prey. Of course this may introduce some unwanted redundacy, a Psionic version would be something like 'enervation' but there are other options.
From a more practical POV, given that human bodies aren't meant for disassembly (don't know if its scientific, but thats my view :) ) it seems likely that the blood/muscle tissue/grisely bits might at some point 'clog' or interfere with the Bloodspiders ability to rend. So perhaps an Alien synthetic or Biological(bacterial?) agent is employed that quickly breaks down organic matter, allowing the bloodspider to efficiently go about business. Note: This would apply only to the Combat class, the standard version has its own mission.
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