Technical support > Bugs in stable version (2.5)

Transfer quantities

<< < (2/2)

geever:
Anarch, did you realize that you're quite much offtopic here?!

-geever

Anarch Cassius:
I suppose but I was simply replying to the posts above in each case.

As far as the transfer bug itself. I can't replicate this in any of my bases under Win 7 64 with latest version. Every base will transfer its full load of every good I've tested.

I also have radically different transfer behavior. Click-hold transfers goods quickly and shift clicking transfers groups of 10.

DexCisco:
My transfer behavior is the same, but since I can't transfer more than a set amount at a time, the buy/sell screen is the only option, and that screen does not yet have the click-hold or shift-click features of the transfer screen.

geever:
bit patience please. I'm reimplementing the transfer UI system and that will fix the bug.

-geever

Navigation

[0] Message Index

[*] Previous page

Go to full version