General > Discussion
Thanks for making this game
Deloused:
If the alien shot before your reaction fire, it would kind of make the reaction fire obsolete, I mean, it is supposed to be a defensive move, not a retaliation.
lefty:
--- Quote from: Deloused on October 23, 2012, 06:22:28 pm ---If the alien shot before your reaction fire, it would kind of make the reaction fire obsolete, I mean, it is supposed to be a defensive move, not a retaliation.
--- End quote ---
No, I'm talking about the aliens reaction fire, not my reation fire.
I can enter a room full of aliens and walk out again without recieving any reaction fire from the aliens, because it's only triggered when I fire.
Histidine:
IMO instant reaction fire on turning a corner would, without any other modifications, massively bog down close combat (or even open combat, if the enemy has any accurate weapons). Turn a corner or open a door? Get shot dead!
A couple of things would help it work much better:
- A way to "peek" around corners without completely exposing yourself. Goggles already do this, but they may be on the short list for nerfing, and they shouldn't be mandatory items anyway.
- Being able to suppress defenders around a corner/from cover (one way would be the "blind fire" mechanic some shooters have coupled with a suppression system), and/or throw grenades/flashbangs from around corners effectively.
Optimally the aliens (with their 'orrible, 'orrible AI) would need to be able to do the same as well.
The current system isn't particularly realistic or even believable (dealing with aliens in close quarters consists of running up beside them and shooting/stabbing them in the side)... but it kind of works.
lefty:
--- Quote from: Histidine on October 23, 2012, 07:14:34 pm ---IMO instant reaction fire on turning a corner would, without any other modifications, massively bog down close combat (or even open combat, if the enemy has any accurate weapons). Turn a corner or open a door? Get shot dead!
--- End quote ---
I don't know if you've ever played Jagged Allience, but the way that it works there is that the enemy doesn't have any reaction fire if they have just moved, so if you hear them moving about then you know that you can turn the corner without being hit.
Also, the enemy's reaction is not 100% guaranteed. The first time you pop around a corner there is less chance of being hit, but if you try it a second time, you probably are going to get whacked.
Triaxx2:
The only reason goggles are mandatory at the moment is because there's nothing else to go into the slot.
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