Technical support > Feature Requests

Base Improvements

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Quizer:
I thought this was about base improvements outside of combat. I have two three suggestions for that:

 - Make it possible to upgrade buildings like radar to a more advanced version without taking down the old one first. I already had my base fully built, so I had to take down my radar, then wait 7 days for the advanced radar to built. Predictably, the funding nations weren't happy about my week long holiday from UFO hunting.

 - What the heck is up with those rocky squares when you build a new base? I strenuously object to their presence, and to their randomness. If they were there because the terrain I picked is unsuitable, I could kind of understand, but it appears to be utterly random. If they absolutely have to be there, put in a 'building' that lets me spend some time and money to get rid of them and get a buildable square.

 - On that same note, if I shell 100000c for a shiny new base somewhere, I really think I should be allowed to place the entrance myself. (Was the random placement done to prevent players making carbon copies of the same base over and over again?)

chris.staddon:
I'd prefer to design the first base, with the buildings available at the start in a list so you can put them how you want with no time or economic penalty.  Plus an option to abort a base defense - with a twist. If you abort with soldiers still alive, you can choose to send another squad in on a rescue mission - and if successful you recover your staff, your base remains intact - and you get whatever craft the aliens arrived in.... (which wouldn't be a scout or harvester would it eh... a battleship would be more apt!!)

And one other thing I notice: When your base is attacked it gives you three options (blow up something, hold in container - whatever that means - or fight to the death. But only one of them ever seems to work. What do the other 2 do?

tembero:
plus when a building is under construction, scaffolding on the base screen and scaffolding on the battle scape would be cool. I could design one but room would look more like the picasso room where soldiers brush up on their prestige and interlect, perhaps it could aid mind skill passing through, however, I may try.

H-Hour:

--- Quote from: tembero on January 17, 2013, 01:45:43 am ---plus when a building is under construction, scaffolding on the base screen and scaffolding on the battle scape would be cool. I could design one but room would look more like the picasso room where soldiers brush up on their prestige and interlect, perhaps it could aid mind skill passing through, however, I may try.

--- End quote ---

Already in the game.

tembero:
ooo, I think I have a space in my diary for alien attack and storage building next Friday.....

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