Technical support > Feature Requests
autosell on disassembling (and autobuy)
homunculus:
would be nice if 'autosell' worked on disassembling also.
ufo parts and alien materials do have the checkbox, but as far as i have seen, it currently seems to apply to mission return only, but i never get ufo parts and alien materials from mission.
i don't have the very latest 2.5-dev, though, sorry if that is already done.
another topic entirely, is it possible to have 'autobuy'?
for example, to fix the amount of sniper ammo (or some other item) in bases and autobuy when it gets lower?
geever:
--- Quote from: homunculus on October 11, 2012, 08:22:41 am ---would be nice if 'autosell' worked on disassembling also.
ufo parts and alien materials do have the checkbox, but as far as i have seen, it currently seems to apply to mission return only, but i never get ufo parts and alien materials from mission.
i don't have the very latest 2.5-dev, though, sorry if that is already done.
--- End quote ---
Please create a feature request on this on our Tracker.
--- Quote from: homunculus on October 11, 2012, 08:22:41 am ---another topic entirely, is it possible to have 'autobuy'?
for example, to fix the amount of sniper ammo (or some other item) in bases and autobuy when it gets lower?
--- End quote ---
Create another feature request for this, I'll look into it.
-geever
H-Hour:
geever, the market interface for UI2 already slightly implies an "autobuy" feature, even though we don't have it. I changed the auto-sell checkbox to a "lock" icon, which suggests the player is "locking" current stock levels. Would be nice if it worked this way if you find the time.
Nokim:
--- Quote from: H-Hour on October 11, 2012, 02:22:38 pm ---I changed the auto-sell checkbox to a "lock" icon, which suggests the player is "locking" current stock levels. Would be nice if it worked this way if you find the time.
--- End quote ---
What about high/low marks? Fixed value can be inconvenient sometimes... And expensive if game sells cheaper then buys.
homunculus:
--- Quote from: Nokim on October 11, 2012, 03:35:29 pm ---What about high/low marks? Fixed value can be inconvenient sometimes... And expensive if game sells cheaper then buys.
--- End quote ---
: )
and what about automanufacture?
Navigation
[0] Message Index
[#] Next page
Go to full version