Development > Artwork

Herakles Revised

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Noordung:

--- Quote from: Anderty on October 17, 2012, 08:04:21 pm ---Finally back, after finishing some work, clearing XCOM enemy unknown 2 times (classic and normal Iron Man mode (now playing in IM classic. If interest in multilayer gaming, use steam and PM me)) and killed my laptop fan (T.T), I'm ready to finish things I started.

Here's update of progress (interior added and little more detail. Still, I won't change shape, as it gonna make too much tris, but I had one idea. I won't do it, only if heavy asked.).

I put blender file for one ting - please, tell me, if door wide is proper for 2 human beings. After that, I'll start texturing.

--- End quote ---
i like jour model. many doors for soliders to go out quicly but still a lot of cover inside. if doors would have the ability to open and close in map this would be perfect.

Noordung:
since we are talking about herakles.

have to add landing gear. near landing gear there should be also some hatches for VTOL engine. like thunderbird 2 ;). and cargo pod. it will be between engines.

Noordung:
here is another version of herakles.

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