project-navigation
Personal tools

Author Topic: Good old mouse lag.  (Read 2333 times)

Hellhammer

  • Guest
Good old mouse lag.
« on: November 28, 2006, 10:28:05 am »
Hey guys. This may be an old problem, but I haven't seen any solutions yet. First, not exactly the problem, the game would complain about some window error and then crash. Changed from color depth from 32 from 16, and it runned. Second, now that it runs, mouse is horribly laggy, FPS goes down (maybe?) and I'm not sure about the sound, but I think it lags too (no music, if there is any).

I installed the normal version (debug?). I have no idea of what is this SNsomething. Anyway, my trashy computer:

Windows 98SE
AMD Duron, 1.3 GHz
128 RAM
S3 ProSavage DDR

Please, help me.

Offline Mattn

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 4831
  • https://github.com/mgerhardy/vengi
    • View Profile
    • Vengi Voxel Tools
Good old mouse lag.
« Reply #1 on: November 28, 2006, 10:39:37 am »
how many fps?
you can activate the fps count via console cvar cl_fps to 1 by typing
Code: [Select]
cl_fps 1 to game console.

did you ever try to run quake2 engines with opengl renderer? ufo:ai doesn't have any software renderer. and maybe there is a newer opengl driver for your video card?

mattn

Hellhammer

  • Guest
Good old mouse lag.
« Reply #2 on: November 28, 2006, 11:00:52 am »
Weird. It shows something like 20000 frames per second. I suspect it's like the other examples around here, 2-4 frames per second.

I guess my video card hates OpenGL. The newest drivers are 2000/XP only. What about the Quake2 engine?

Noone

  • Guest
Good old mouse lag.
« Reply #3 on: November 28, 2006, 11:29:33 am »
Try giving ufo.exe an higher Priority (in Windows Taskmanager for example) this fixed the lagging mouse and sound in my case