And some info.
Project, originally, was made by Russians at early 2045, but, as lack of tech, project was freeze. After so many years, current knowledge gave access to unbelievable successive working prototypes.
Using so much powerful thurst engines result in ability to fly without wings, relaying on thurst air pressure, rather than on aerodynamics. Thursts, as well, are advanced vertical thurst system implementation, which is very important for drop-ship aircraft.
As it's easy noticeable ship is all covered in cutting-edge production advanced nano-tube alloy plating. Some of those plating are very durable and physically inpenetrable cover, for defending important sections of craft.
Other, most of them, are boosted stealth alloys, making craft invisible (for electronic warfare), despite it's clearly heavy architecture. Of 'course, it's not good as Saracen stealth technology guidelines, but it's still considerably much better, than it should be. Stealth plating, in advance, gives considerable protection too.
As Hyperion have many secondary vertical thurst engines, it's quite maneuverable craft, but as developer suggest, it's quite harsh for crew to do so. If craft is only piloted, than such ability is neat, but with crew aboard, aircraft should stick to classic air combat acrobatics. May be, professional pilot skills can change that, but it still depend on crew readiness.
Did I mentioned, that only 6 crew members can be transported? Well, now you know. You must understand, that for advanced fighting and transporting abilities, some sacrifice is required.
As Mass production of such craft is considerably high, nations still agree to release mass produced versions, as prototype stage was early finished. Current service release is first. I can tell for sure, that next modification release won't be released soon, as I can't foresight any more cutting-edge tech humanity has, to improve current craft build.