Development > Artwork

Dropship/Fighter Contribution

(1/9) > >>

Anderty:
After some unappealing designs, I come to this one, made in 3 hours.

Design isn't sci-fi opera, but 2084 tech style, if you approve that.

Idea was top secret project of nations to experimental stealth fighter/dropship. It'll carry 6 PHALANX fighters and 2(or 1 pilot, if 2 is overkill). It's better than stilleto and, kinda, close, but not very, to Dragon class. But all that is just my idea, ballance work is for you, people.

UPDATE

As promised, Updated. I finished unwrapping (wheef, it's always taking so much time... and it's so much fun, to play LEGO with all maps I made). Tomorrow I'll start drawing textures, so for today, it's enugh.

I, as well, did optimizing and managed to make interior-less model to 498 tris and landed one - to 568 tris. As well, I made very low-poly one too, for geoscope. 246 tris. (green one)

Ah, I did landed one just like it's needed. I even, somehow, managed to fit in all textures... thought, interior will be, kinda, low-quality textured, but, oh well - it still be gonna good ;D.

As well, right after I'll finish texturing, I'll make, as well crashed craft one too.

After drop-ship, I'm planing onto alien tank (that last one on legs), if no one will stop me. As well I want to discuss some other design things, but all must by one by one, not all together. Let's finish one topic, at begin.

Or, may be, I should remade that awful Heracles drop-ship? hm? I, actually, have nice concept idea to heavy transporter, with realistic non - sci-fi design, and, as well, much much cutter XD.

UPDATE

So far, so good. Texturing is long time work, but it's funny to watch, how work take some awesome shape.

I'm making 1024 texture, and it look good, so far. Still, if using 512, as in comparison example, it's pretty blur. Dunno, but I want moar power of engine :P.

geever:
I think it would just perfect for Hyperion.

The campaign doesn't support more than one pilots per craft, so we should stick to one.

-geever

H-Hour:
Yeah, very promising shape. Can you show some more with interior, etc? Just so you know, we'll need two types of models:

1. A complete model with (preferably) not too many polys for flying around the geoscape.

2. A 2-part model that allows us to hide one part to show the soldier interior (see how the firebird is done).

I can do some texturing work if you're not good at it, but I would at a minimum need it to be unwrapped elegantly.

(other positives: shapes look easy to create no-clips for in radiant, looks like a nice reasonable size to fit on a dropship tile, yes to the 2084 tech and not sci-fi opera).

Crystan:
Very cool!

Latino210:
Cool model. I am into 3d models, too. May I know what program have you used? I cannot find any reliable program able to export the files to .md2 apart from that horrible fragMOTION! I can use the Sketchup quite well, but I have no idea how to export the files in an usable format...

Navigation

[0] Message Index

[#] Next page

Go to full version