hi there!
I really enjoy playing ufoai a lot, so I downloaded and installed the 2.5-dev version on my os x 10.8.2 and it run well, with some sudden crashes though.
therefore I decided to compile it on my own and it worked out. back in december I could compile 2.5 on mountain lion and it runs without crashes.
I updated the source code again last week and now there is no way to compile a working version. it compiles ok, but I can not start it. on startup it crashes because of a failed video initiation:
------- video initialization -------
SDL version: 1.2.15
I: desktop depth: 32bpp
I: video memory: 0
I: Available resolutions: 1920x1178 (1)
I: video driver: x11
I: setting mode -1
I: set multisample buffers to 0
I: set swap control to 0
SDL SetVideoMode failed: X11 driver not configured with OpenGL
Failed to set video mode 1024x768 fullscreen.
I: set multisample buffers to 0
I: set swap control to 0
SDL SetVideoMode failed: X11 driver not configured with OpenGL
Video subsystem failed to initialize
FS_RemoveFile: remove /Users/jo/Documents/UFOAI-2.5-dev/base/keys.cfg
Segmentation fault: 11
I suspect that ufoai is compiled i386 instead of x86_64, and mountain lion is only able to run 64 bit code. is there a way to tell the configure call or to modify the darwin.mk to compile it 64 bit?
or any other hints what might go wrong?
any help appreciated!
cheers, jo