This is what I changed in research.ufo
tech rs_craft_drop_herakles
tech rs_craft_inter_stingray
}
require_for_production
{
item alienmaterials 1200 item craft_alien_propulsion 4
item craft_alien_astrogation 1
item craft_alien_detection 1
}
provides craft_drop_raptor
time 13000
producetime 320
I did the same on the Dragon, Starchaser and Stingray. Reduce the alien material cost and production time. Should this changes be reflected when loading a savegame or will only affect new game?
Thanks.