So I've been trying to figure out how to do this for a couple days now with no luck. I haven't really compiled anything from source before, but I followed the instructions in the wiki with no luck so far. Any help would be appreciated.
I started by installing Xcode (then restarting the computer) and MacPorts (10.6.8 comes with X11 so I skipped that), both of which went smoothly. Installing the dependencies went similarly. The next step, fetching UFO-AI, is when things get complicated and (maybe, I can't tell) start to go wrong.
I have tried at least 3 times to fetch the source, following the instructions at
http://ufoai.org/wiki/index.php/Getting_the_source#Getting_the_code_source for the "easy way" with and without data_source, as well as the "hard way". I've tried to make sure I update/run the correct config files but the document does not make it simple to figure out what needs to be done to end up with a copy that you can compile from without worrying about committing changes. After everything I always follow the directions in
http://ufoai.org/wiki/index.php/Compile_for_Mac#Step_3:_Compilation but I have yet to end up with an executable binary. I also keep running into the following error, repeated ad infinitum for every file "make" acts on whenever I run it:
===> CXX [ufoslicer] src/shared/shared.cpp
cc1plus: warning: command line option "-Wmissing-declarations" is valid for C/ObjC but not for C++
Anybody have any suggestions as to what I'm doing wrong? I'm getting very frustrated with the whole thing, and if I can't figure this out in the absence of usable Mac binaries for the last releases I'll probably stop following the project.