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BigBonsai:
Hi there.

I am very new to this game. I played it for a few hours now and I am very impressed by your work. Thanks for a few fun hours.

Unfortunately it was only a few hours. I tried to complete a mission without any civilian casualties. But this is so incredibly difficult! This sums it up:


--- Quote from: Razor on November 09, 2006, 12:45:56 am ---I know it is a time honored tradition of the x-cam series that civilians are incredibly stupid, and love to run to the aliens to be slaughtered in a timely fasion. Now, we have a chance to make things a bit more realistic in this sense. How about this.... what do we see happening in every tv show, movie, or real world event? We see the combatants who run into the innocent, beg and plead with them to fal back to safety, or get cover, or just run the other way for gods sake! For our game purpous we could have it like this.... Soldier identifies a civilian, (line of sight, or radius) thus prompts them to tell the civilian to go to safety. Ok, I know there is no speach in game, just go with the idea here... The safety zone could be on or near the dropship, or in the opposite direction from the precieved threat. Now, obviously the Aliens are looking for the civi's, so this would bring them in closer to the team, and forcing a new dynamic to the game... securing the area and moving on.. or leaving people behind to protect the civi's. It's an intersting concept, and more along the lines of reality.
--- End quote ---

Is there anything planned along those lines? It just isn't a lot of fun seeing how there is a way out for those folks, but they stupidly run into the enemy...

Am I overlooking something?


BiB

SpaceWombat:
I think it was mentioned somewhere in the forum that civs will have some more "AI" later and try to hide from alien fire.

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