Development > Artwork
Restyling Mesh&Texture Firebirb
ShipIt:
--- Quote from: Crystan on July 29, 2012, 10:36:34 am ---Why, somthing wrong with it? Actually i think its the best looking transport atm. Oh and what i always asked my self - why dont we use the model in the battlescape as well? Cant we just cut the ship into pieces for the interior levels?
--- End quote ---
We already use the model on the battlescape. And the model looks fine, but imo it is not suitable as a dropship. The landing gear is much too high (soldiers actually can walk below) and there is no way up. And its not clear where the soldiers are placed during transport as it has no 'cargo bay'. And we cannot place soldiers inside this dropship on start.
Crystan:
--- Quote from: ShipIt on July 29, 2012, 11:33:36 am ---And its not clear where the soldiers are placed during transport as it has no 'cargo bay'.
--- End quote ---
Transporter Beam Buffer, its alien tech - so who cares if its realistic or not :P
Sandro:
Considering the new Firebird model: how about changing engine layout a bit, so exhaust from front engines won't get into intakes of back ones?
kOba:
Let us sum up ....
1 Landing Gear
2 VTOL
3 Revision of the Motor
A. High polygon model
B. Improving Cargo Compartment
Okay?
It is possible, the model is being processed ... is not final, so you can add and improve the model.
I'll start working on these items .....
there's more?
Keep in mind that I like the old Firebird so I will try to be as original as possible ...
With regard to the realism ... I am not an aerospace engineer, so I think you should give it up.
ShipIt:
About landing gear - this should be not too high, unlike Raptor soldiers should still be able to step into and out of the craft.
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