Okay first off all, I have no idea what I'm doing so I'm just posting this to figure out if I'm even going in the right direction.
Second, I'm working off of this
screenshot so there is a fair bit I can't see.
Third, I'm a lousy modeller so I apologize for probably wasting your time. ^^'
Update: 7/13/12
Restarted with Blender.
Attachment one shows what happened to the Wings Model.
Attachment two is the current progress with Blender.Update: 7/15/12
Attached image is the current state of the model.Just waiting to find out if anything else needs to be changed before I start on a UV map.
The model now has 786 vertices.(That was actually half the number of Vertices. x.x)
Update: 7/16/12
Reduced the number of Vertices and faces.
It now has 932 Vertices and 924 faces.Update: 7/17/12
Added the skids on the underside.
Model is now 992 Vertices and 972 faces.Update: 7/18/12
Model now has one of the worst texture jobs you will ever see. XD
I used the Corrupter's texture on the model btw.
I did have to add a couple vertices to line some seams up on the UV, but only two.
Upate: 7/30/12
Sorry for the delay, I've not been able to concentrate on working on this for a little while.
Anyway, I've added the second pair of engines, the UV map still needs to be done and a new texture needs to be made. (I'm terrible with that unless using photo-textures)
The poly count has gone up a fair bit as well as the engines are the most poly heavy part of this model.
Update: 9/7/12
Attached .blend and .obj files to OP. These contain the model and first UV map for the 4 engine version of the model.