General > User modifications
Error after editing maps.ufo
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jareyes:
Hello,
I followed the instructions in the scripting section on how to remove a map from my campaign. I simply changed the campaign bool value to false, and went on about my business.
However, after trying to start the game I get this error:
Com_ParseMapDefinition: Max mapdef hit
This error is confusing because all I did was edit one line.
Any advice or suggestions would be greatly appreciated.
Thanks,
-JAR
jareyes:
FYI, I resolved the error myself.
I decided to make a copy of the original maps.ufo file and retain it in the pk3 file. I named this copy "maps.original.ufo". I would imagine that the loader just checks for a string that matches the pattern (here, "maps") before the first period. Thus, my guess is it was loading the first maps.ufo file then also attempting to load the maps.original.ufo file. I can't be certain but that's my guess.
Hope this helps anyone who encounters this error in the future.
-JAR
geever:
--- Quote from: jareyes on July 10, 2012, 04:02:29 am ---FYI, I resolved the error myself.
I decided to make a copy of the original maps.ufo file and retain it in the pk3 file. I named this copy "maps.original.ufo". I would imagine that the loader just checks for a string that matches the pattern (here, "maps") before the first period. Thus, my guess is it was loading the first maps.ufo file then also attempting to load the maps.original.ufo file. I can't be certain but that's my guess.
Hope this helps anyone who encounters this error in the future.
-JAR
--- End quote ---
It reads *.ufo...
-geever
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