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Won Game

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tb87670:
First of all I am at June 10, 2084 in my game. First time I played, but let me say I easily took down 3 harvesters on my first playthrough by June. I did find a trick to make Stilettos work against alien fighters and harvesters very effectively after losing my first Stiletto to a fighter 1v1: I decided to pair them up. So each of my bases always has 2 Stilettos and a Firebird. Load them with 2 missile racks, the Shiva cannon with HEI rounds an ECM and targeting computer. I found polymer armor slowed them down too much to be useful, the speed advantage comes in play against alien fighters.

So, when I see an Alien fighter if I am lazy I will just send 2 Stilettos and boom they kill it reliably without casualty. If not lazy I will send 1 Stilettos and the moment it goes into missile range and launches a missile I pause the game, tell it to retreat, play slowly until the missile is reloaded and then tell it to attack again, kiting right outside the range of the alien ship weapons. This works well with 1 Stiletto against an alien fighter, and if you can get ahead of a harvester you can fire 3-4 salvos of missiles while trying to run before you are in range of the alien weapons. Using this trick as I said above I downed 3 harvesters by June, the hardest part is actually lining up in front of them to shoot them from the front.

Triaxx2:
I found that arming Stilettos with Rocket Pods, armor, and targeting computers lets me send a pair to smash Harvesters. Works well.

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