Technical support > Bugs in stable version (2.5)

Shaders are disabled

(1/1)

Nokim:
Some time ago game stopped using shaders. I thought it was related to memory problems and didn't care much. That problem solved in some way but shaders left disabled. If i try to enable them and related stuff like postprocessing i got such messages in ufoconsole.log and disabled shaders:

--- Quote ---2012/06/22 18:38:09 R_ProgramVariable: "TANGENTS" - No program bound.
2012/06/22 18:38:09 R_ProgramVariable: "NEXT_FRAME_VERTS" - No program bound.
2012/06/22 18:38:09 R_ProgramVariable: "NEXT_FRAME_NORMALS" - No program bound.
2012/06/22 18:38:09 R_ProgramVariable: "NEXT_FRAME_TANGENTS" - No program bound.
--- End quote ---

Nokim:
Additional info: glxinfo says that GLSL 1.2 supported by system but game fails to compile shaders complaining about features supported only since GLSL 1.20! If i manually change config.cfg to use 1.1 - all works fine.

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