project-navigation
News
Download
Forum
Contribute
Media
FAQ
About
Contact
Personal tools
Login
Register
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
New board
Home
Help
Search
Login
Register
UFO:Alien Invasion
»
General
»
Discussion
»
Medikit is empty
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: Medikit is empty (Read 3322 times)
Wh1sper
Rookie
Posts: 64
Medikit is empty
«
on:
June 21, 2012, 07:29:26 pm »
Many of my Medikits are empty. in tactical mission is there a change to identify medikits number of shot available?
second: Why do they not refill in the base? Or disappear, at lest?
Is this known by the devs?
My version: 3, June 2012 AMD 64 Linux build
Logged
Nokim
Guest
Re: Medikit is empty
«
Reply #1 on:
June 21, 2012, 08:17:54 pm »
What do you mean by "empty"? Right now AFAIK they can be used infinitely.
Logged
Wh1sper
Rookie
Posts: 64
Re: Medikit is empty
«
Reply #2 on:
June 21, 2012, 08:30:48 pm »
No,, it seems the have had 5 shots.
The problem is the do not disapear when empty.
Maybe my build was made including the 5 shot fix, I'hd read in one thread.
Faact is, I ca not determine which is empty, and whichs full or half full
Logged
DarkRain
Project Coder
Captain
Posts: 746
Re: Medikit is empty
«
Reply #3 on:
June 21, 2012, 09:32:28 pm »
There's no reason it would be in an official installer as that was only a mod shared in the forum, but assuming that it somehow found its way in your game, have you tried to remove it? Anyway in 2.4 one use weapons aren't reloaded in the base but right before entering the mission (2.5 should have it fixed) so they should be fully reloaded when you enter the battlescape.
Logged
Wh1sper
Rookie
Posts: 64
Re: Medikit is empty
«
Reply #4 on:
June 21, 2012, 10:39:48 pm »
So how about at my third last savegame?
the last and second last are already posted in another thread.
I am confused about this situation....
Logged
Ajpe
Guest
Re: Medikit is empty
«
Reply #5 on:
June 25, 2012, 10:38:44 am »
In one of my battle I noticed I can't heal my soldier. I used the medkit, I saw flying red crosses etc. but it didn't change HP. I don't know why, I didn't check another medkits, maybe I used all meds in this one?
Logged
Nokim
Guest
Re: Medikit is empty
«
Reply #6 on:
June 25, 2012, 06:49:37 pm »
Suppose you can't heal soldier more then hp level on mission start. So wounded soldier can't go shoot aliens, be fully healed on mission and return to base healthy and refreshed instead of many-many days in hospital.
Logged
Wh1sper
Rookie
Posts: 64
Re: Medikit is empty
«
Reply #7 on:
July 03, 2012, 09:06:36 am »
I started a new game with same binary. the Medi kit empty effect is gone.
Very strange.
Logged
Print
Pages: [
1
]
Go Up
« previous
next »
UFO:Alien Invasion
»
General
»
Discussion
»
Medikit is empty