Hmm..., looking at your settings, doesn't the Intel Graphic Hardware Hack cause the shaders be forcibly disabled if you have it activated? (and enables Texture Compression IIRC) you should try disabling it.
I disabled Intel Graphic Hardware Hack, but i didnt see normal map.
Is it need to add normal map in skins when export in md2 format (like difuse map .assault and .assault_nm)? or im jast need to copy NM in directory?
PS: and you did not say anything about my model, bad / normal model or you can/cann't add it in the game.
________________________
Animation:
Can be weapon animated? if yes, how to add weapon anim in the game?
character Animation:
Is the animation sequences need to be separated only in .anm file format or in 3dsMAx to (im asking coz i didnt know how to do this in MAX)? (for example in .anm file we have sequence: dead1 30 60 18)
Can I create .anim file in any TXT program?