General > User modifications

UFO scripting: guide to changing scriptable parameters

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ShipIt:
The way I described you give the ep rounds its own projectiles, which you than can change as you like.

As for the files, there were no changes in the structure in ages. Oc, if you are using the installer, you need to unzip the .pk3 files as the very first step.

cannonfodder558:
Ah, yes. Thanks.

ShipIt:
I am not a 2D-artist by any means, but I think what you want is something like that -

cannonfodder558:
Hi. I like the colour.

Done it. Yeah, baby!!! BURN!
Thanks a lot again, ShipIt. Understood a bit of the basic mechanism.
Cool. Didn't think it's done so fast on my own, after your help.

As the shots are so fast I'm not sure if they are still cuboid - as the bullets seem to be by default -, or more oval like the alien plasmapulse. But cool, nonetheless.

As far as I understood, I would have to create a new pic to mix colour and shape.

If anybody wants it, too, I'd be happy to share it. But I'd need some help to put the extracted ufo folder with the modified files back into a pk3 in the right way (using winzip7 testversion => how at all, compression level, what else...).

ShipIt:

--- Quote from: cannonfodder558 on February 16, 2015, 12:20:01 pm ---If anybody wants it, too, I'd be happy to share it. But I'd need some help to put the extracted ufo folder with the modified files back into a pk3 in the right way (using winzip7 testversion => how at all, compression level, what else...).

--- End quote ---

You just need to share the modified/added files. No need to compress them.

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