Technical support > Bugs in stable version (2.5)
Game crashed on retry mission
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Nokim:
2.5-dev latest
I've played mission on dam map. Battle went in wrong direction and i decided to restart but instead got crash. Logs attached.
Two things to note:
1. Bolded lines present in console but absent in ufoconsole.log:
--- Quote ---Remove pending event 15
Error: Mem_CheckSentinels: bad memory header top sentinel [buffer underflow]
free: src/common/common.cpp:#1428
--- End quote ---
2. There are HUGE amount of lines like
--- Quote ---CL_CheckDefault: Delaying event on entnum 37.
--- End quote ---
P.S. with developer flag set ufoconsole.log become quite big. Even compressed it's usually too big for SF bugtracker.
Nokim:
I have got the same error message and crash aborting mission (and exiting game) with one dead alien left standing (already invisible).
Nokim:
Another case of the same bug. Now i can say for sure - it's not related to retry itself. It happens on freeing memory after mission finish. In all cases there was alien with buggy animation: dead left standing, alien sitting or standing misaligned to grid, novernet flying unusually high.
And due to line
--- Quote ---CL_CheckDefault: Delaying event on entnum 37.
--- End quote ---
my ufoconsole.log reached size of 228MB! (636kB packed to 7z)
Log saved, can attach if needed.
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