Development > Artwork

ka dropzone of artworks

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kaeau:
hi i ll drop in here, what i consider as useless, recherche, scribbles, etc.
most of this content is just a documentary of any part of the design process and, well, for the dustbin..
ka
www.ninc.at

kaeau:
so, firt run, searching for style and shapes








^^^^ btw, this one above is actually alright. its a huge ufo, walkable in the upper section, combining elements of a zeppelin with classic ufo design and likewise a nuclear mushroom cloud. strange visual combination (and thats why it is allright with me)...^^^^^^



Mattn:
looks cool - the last one could be a really good replacement for one of our broken ugv models

Hoehrer:
I agree, very cool models there 8)

@Mattn: Since when are the UGV models broken? The only thing not working  right now are the textures (i.e the mdoels are black/grey) ... which should be fixed after a re-export IIRC.

Werner

Winter:
The models are quite nice, just keep in mind that we won't be featuring any magical hovering technology, so no floating castles or flying saucers. We really have to keep away from the 'flying saucer' UFO design, as it doesn't fit the models we already have or the storyline description of UFO propulsion.

Regards,
Winter

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