Technical support > Bugs in stable version (2.5)

news: immortal ghost alien goes off the grid and becomes invisible!

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kbs666:
This has happened to me several times. I cannot reproduce it consistently.

The first case the alien completely disappears but continues to move and fire. Reaction fire, AoE attacks and bleeding will usually do it in but not before it kills a bunch of my guys.

The second case the alien will appear to remain at the same location but is unhittable and eventually it becomes clear it is moving and acting as above.

In both cases the 'ghost' is preceeded by a turn where the alien is not drawn in a single cell on the map. This is noticeable by the odd behavior of the reticle when targeting it. It may not be relevant but for me it happens most on the bridge/junkyard map.

Sandro:
Invisible aliens happen with significant frequency (say, about 1 in 30 games) in the "red lights and machinery" building area at the dam map. Not sure about exact location, though. In that case, they sometimes can be killed with the reaction fire.

Mattn:
maybe the seed that is printed at game start can help us to reproduce this.

H-Hour:

--- Quote from: Sandro on October 04, 2012, 05:26:50 pm ---Invisible aliens happen with significant frequency (say, about 1 in 30 games) in the "red lights and machinery" building area at the dam map. Not sure about exact location, though. In that case, they sometimes can be killed with the reaction fire.

--- End quote ---

Does it always happen to an alien at the same location? Could be a mis-placed start position.

Sandro:
No -- all 8 are normal from the beginning (all cases were in skirmish games), but sometimes one of them walks into that area and turns invisible.

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