General > Discussion

Research Tree and Alien Base(s)

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H-Hour:

--- Quote from: Nokim on June 02, 2012, 10:24:14 am ---In XCOM I could send aircraft to patrol some area if i suspect alien base there, but i can't do so in UFO:AI.

--- End quote ---

Base > Aircraft > Look for a little icon in the bottom right panel to launch aircraft.

Nokim:

--- Quote from: H-Hour on June 02, 2012, 10:49:20 am ---Base > Aircraft > Look for a little icon in the bottom right panel to launch aircraft.

--- End quote ---
Cool. Never thought it meant to send to some coordinates, not after UFO. But how to redirect already sent aircraft? And why it's mission is stated as crashed UFO? Seems more like some hack, not implemented feature.

I have a lot of free space on some my bases (there are only radar and interceptors with some security team). Now i can build large hangars and use Firebirds as cheap temporary radar towers? :D

kurja:
there's an idea - some sort of radar equipment for aircraft, put that and some extra fuel on a firebird = awacs :)

kurja:
aircraft can be redirected mid-flight by selecting it (click) then clicking on the map (click) and it'll fly there (wroom).

geisthund:
how about showing the map coordinates when a certain button is pressed? that would help find alien bases a little... also the pickup area for ships should be increased a little, by about 50% I reckon

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