General > Discussion
New autobattle
H-Hour:
--- Quote from: RealSpirit on June 07, 2012, 07:17:32 pm ---in an attempt to cover all earth quite early i observed that in that early stage the number of ufos rose with the number of bases. while i had 1 ufo per 3 days earlier, later on i had 2-3 daily
--- End quote ---
The number of UFOs has not changed. It's just that you are detecting more of them because you have wider radar coverage.
RealSpirit:
--- Quote from: geever on June 07, 2012, 07:36:03 pm ---You're wrong. The number of missions spawned doesn't depend on number of bases you've built. It must have been a coincidence.
--- End quote ---
well, might be
--- Quote from: geever on June 07, 2012, 07:36:03 pm ---Wrong: If auto-fight is available, player would know "ah... it has nothing new, interesting stuff for me", and will suggest using autofight. We don't want it.
--- End quote ---
I dont know who you address with "we", but i wrote down MY opinion to it, as far as i have read the thread, i'm not the only one there. nevermind.
--- Quote from: geever on June 07, 2012, 07:36:03 pm ---Again, no. The fact the same maps repeat too much is only that we don't have enough of them. You can find instructions on wiki about map making!
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i dont think that you'd want like 50 different fighter crash maps, thats about the number i at least played them without autobattle in one run. even if you'd have 10 of them I would like to use autocombat on some. you could handle it with "less fights", but would feel wrong somehow too. about the map making: 15-10 years ago i would have offered some help on coding, i've never been a designer. today other - smaller - "people" eat my time.
--- Quote from: geever on June 07, 2012, 07:36:03 pm ---In my opinion, - and this will be the last time I write it down -, autofight should only depend on the soldiers/aliens incorporated in the fight and their equipment and some luck, yes. This includes the soldier's stats which improves by doing missions.
--- End quote ---
i have read your opinion before, so no need to write it down again. yet i think it should have another bases, as described above. i no more and no less wrote exactly that down.
by the way: about that point it felt like you took those things personal. wasn't meant alike. As far as I understood it it is a suggestions thread, and while that's the case I was free enough to tell what I think would be nice. Having seen lots of strategy games, usually winning them by analyzing opponent's strategies in several test runs, I think that I have some feeling to it.
I also know that i'm not THE guy to tell you something, only giving suggestions and "external" feedback :P
in that way:
have a nice day
btw: sorry for my English: non-native
geisthund:
Realspirit - don't be discouraged from giving feedback because of the terseness of their replies.
They're kinda grouchy but they're good chaps and they do take what we write into consideration. :D
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