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Plea to the comunity to help fix inventory/equipment bugs.

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Hoehrer:
Plea to the comunity to help fix inventory/equipment bugs.

This is a test project i'm trying to start here, so if it doesn't work out because of the lack of participants there isn't 'much' lost but a speedier release of the next (more stable) game. [1]

Requirements

You need to be able to compile from current source (SVN).

List of existing bug reports

I've collected all tracked bugs related to inventory and equipment. I think that some of them are already fixed, but not marked as such.
[ 1462243 ] Battlescape: moving items does not always work correctly
[ 1461639 ] Soldier equipment vanishes on mission retry
[ 1456040 ] Equipment Loss When Mission Start
[ 1435737 ] No inventory
[ 1428944 ] No free inventory space
[ 1428942 ] CL_CollectItems - endless loop

Tasks

To fix these bugs i ask everyone who want them fixed to...
[*] find bugs that you have submitted (see list above) and try reproducing them. Please report if they have been fixed in recent svn, and if not if they have changed.
[*] choose any of the listed bugs above and try reproducing. Please report if they have benn fixed in recent svn, and if not if they have changed.
[*] generally test the equipment and and inventary interface in the base and in the battlescape. Do things you would normally not do and see if they break.[/list]

Every bit of information is helpful.
If you run the game with ...
--- Code: ---./ufo +set developer 1
--- End code ---
you'll get more output in the console.[2]  Post it here if possible.
Remember or write down exactly what you did when the bug occured and post it here ort in the correct bug-tracker. Screenshots showing the bug are also welcome.

Werner

[1] Sentence may contain cynism ;)
[2] I still need to check if that is the same with the 'release' version and not only with the 'debug' one.

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