General > Discussion
Herakles: A death trap?
ChemBro:
Hm. In the "hills area" mission, my soldiers spawn ontop of the transporter. I have attached a save file right before the mission. Or should I do a proper bug report?
Jon_dArc:
The actual bug is that there should be a grill, picnic table, and bowl of potato salad on the transport with them.
(In 2.4, on the Farm map, two soldiers would spawn on top of the transport with no path off. Fortunately for me, I had long-range units in those slots.)
~J
geisthund:
well, considering that the dropship can be armed, it would make sense that the drop area would have been strafed a bit and the aliens wouldn't be standing next to the door when the ship lands. As they frequently are. I don't mind because I just hide inside the ship and set everyone to reaction fire. The aliens get cut down when they come around the corner.
But I do agree that it doesn't feel very realistic...
ShipIt:
We just have no experience with the Herakles maps. It looks like it was not used very often before 2.4, as we had no feedback about it ´til now.
I tried to fix all the tiles shortly before the release, apparently it was too late for them to go into 2.4. In 2.5-dev there should be no more buggy Herakles maps.
About the spawn points we will need to find a solution.
Nutter:
A miminum spawning distance relative to the dropship? It would make the missions painfully longer, though.
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