General > Discussion

Herakles: A death trap?

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geisthund:
how about some dead "aliens" near the dropzone. They don't have to be real... could be drawn-on to the landscape as "features". it would give the illusion that something happened during the landing, and also explain why there are aliens near the door. sorta.

Nutter:
How about firing ports? If at all possible.

ShipIt:

--- Quote from: Nutter on May 17, 2012, 04:59:25 pm ---A miminum spawning distance relative to the dropship? It would make the missions painfully longer, though.

--- End quote ---

It would be good to hear what maps are actually do well in this (balancing the spawn points and the map size). This would give an example how to do it.

TrashMan:
Having spawn points outside is BAD, bad bad!

Notihng wrose that your soldiers starting scattered, with aleins 2 feet behind them. I can't tell you how many soldiers I lost because the aliens were literaly standing right behind/next. I couldnt' even fire a gun before the alien reactionfire my soldiers to death.


Soldiers should start in transport.

Nutter:
Yeah, it's a pain. Especially since they all tend to stare in the same direction when you start.
Problem is that even then, at least the Firebird has a rather shitty setup. Read: Half your squad is wide open for a plasma burst due to its open sides and the only way to hide them is to order them out. And even the two next to the entrance aren't in a much better position. Good thing the aliens are almost as shitty shots as your own troops.
What's the chance of treating dropship doors as actual doors? It might help.

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