Development > Artwork

license discussion

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kOba:
I agree with opening a new tread for this question!

Flying Steel:
I never understood why so many of my fellow artists are sent into a mental tailspin by the idea that someone, somewhere out there could use your GPL content to scam a handful of really dumb people out of probably insignificant money. You did the work for free and thousands of people have enjoyed it for free, perhaps thereby becoming inspired to make free contributions that you in turn will enjoy. Who cares what happens beyond this?

Either make a piece of artwork to make money to help support yourself or make it to share; don't worry about the irrelevant in-between.

kOba:

--- Quote ---don't worry about the irrelevant in-between.
--- End quote ---

I do not understand what it is (forgive me my English is to google)

H-Hour:
My two cents: having commercially compatible licenses is an important part of the use-and-reuse philosophy of open source. We live -- and will live -- in a mixed ecology of commercial and free software. And the interaction between the two continues to benefit FLOSS development. If that means someone somewhere turns a profit on something I made, that's fine.

Crystan:
Dont get me wrong, i was only shocked that ppl are selling/buying a freegame.

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