I support this.
Faster disassembly to only remove alien material and weapons, for an example, than complete disassembly. There might be a penalty on amount on alien materials gained if there are game balance concerns?
The amounts of propulsion etc components/antimatter/alien materials/ etc are hardly ever not at an equilibrium to what a player needs, so many components are just a source of money which I've no need for in late game (by the time I've developed new craft I always have surplus anyway regardless of difficulty) so a chance for faster disassembly is attracting.