Having finished my static map, I want to try an RMA map. My idea is to defend some refugees holed into a dilapidated WWII fortress in a desert/badlands area. The schematic should be this:
*R*
*M*
***
M: Main area, the fortress proper. Civilians spawn on the center, player spawns on the ruined walls, no aliens.
R: Road tile with some crashed vehicles, some aliens
*: Random desert or ruins tiles, a lot of alien spawns.
Now, I would like to get an hint on dimensions. I was thinking about making a fortress 512X512 big, enough to force the player to divide his forces but not so much to make the map boring. The * and R squares would be the same dimension, obviously. This will make the assembled map 1536 X 1536, 48 squares wide and with 2304 square area! Do you think that it will work? I am thinking about a "fort Alamo" stile battle, with an horde of aliens at the gates!