Development > Artwork

Hyperion Class Armed Dropship

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Sandro:

--- Quote from: H-Hour on May 10, 2012, 08:55:43 am ---I should also add that our model format doesn't support transparency in the model, so the cockpit can't have proper windows.

--- End quote ---

Actually, transparency for models is supported via hack: if texture got an alpha channel and it's not all 255's, model is rendered with alpha blending enabled. That's how vegetation models are rendered, for example.
On the other hand, any non-convex shape can (and probably will) have depth-sorting problems. Remember that pine rendered with a trunk in front of branches?

headdie:
Very interesting, sounds like it might be worth doing versions of the texture to see how it works out

Sandro:
Note that you can place all transparent parts into separate model to avoid sorting problems for the non-transparent ones.

H-Hour:
Any progress on getting this thing textured and working in-game?

headdie:
Sorry RL and a computer reinstall has slowed me down, I have done the UV for most of the craft, hopefully in the next few days I will have the UV finished so texturing can start in ernest

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