Development > Artwork

Hyperion Class Armed Dropship

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H-Hour:
The actual model can be scaled before exporting. The real question is whether the bay area is too big, and I'm afraid a 6-8 person bay might be too much for this particular dropship. Attached are a couple ideas for how you might shrink it without disturbing the overall shape of your craft too much.

Another thing to keep in mind when scaling is that you'll want the hull and doors to "fit" our grid system as best as possible. This is something that will likely take some trial and error, exporting the MD2 and trying it out in-game. If you need help with that, feel free to attach an MD2 or OBJ and some of us more experienced with the maps can try it out.

TrashMan:
I seem to recall having an old model or two that might work...will have to check.
Headdie is on this, but it wouldn't hurt to have a backup, just in case..

headdie:
Many thanks MCR that has helped greatly, texturing is my big weakness atm so it might just be supplied with the base map and possibly a glow map.

I plan to try and learn how to do a start to finish job myself, but I will be sure to ask questions when I hit the inevitable, usually with my hard head.


--- Quote from: TrashMan on May 09, 2012, 10:22:54 pm ---I seem to recall having an old model or two that might work...will have to check.
Headdie is on this, but it wouldn't hurt to have a backup, just in case..

--- End quote ---

Ohhh ye of little faith ;)

In all seriousness might be a good idea, though I plan to post the model soon as a community backup, especially given the progress below.



Based on the side by side I reduced the model size by about 25%, shunted the engines forward a little and moved the cockpit back a little



Also I made the bay doors much wider so that it corresponds with the firebird



lastly I trashed the old troop bay and made a much simpler box one extruded where needed with completely open sides, the bay is now a solid 4 person or one 2x2 UGV due to the size of the bay and if needed it can easily be expanded due to its shape.

My next potential issue with the size is the overall width, a potential fix I am thinking of is to partially fold the wings but H-Hour initially commented about the wings being useful for cover and I would like to run with that idea, especially given the squad size deployable so any other ways to do it are very welcome.

H-Hour:
Idea for width below. Wings would still provide cover outside the cover doors.

H-Hour:
I should also add that our model format doesn't support transparency in the model, so the cockpit can't have proper windows. That said, if you want to build the cockpit interior, in the future if we ever support transparency we'll have the model ready to go.

If you can properly unwrap and create a base texture for your craft, I can work on finishin the texture off. Similar division of labor was done on the new stilleto model.

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